
Salandit
What it takes to get
One-diamond cards fill the three guaranteed slots at the front of every pack, so you will see this one very quickly and it has no chase rate of its own.
The cards worth the packs in Eevee Grove are the ex, full art and crown pulls — those are the ones with a chase rate, and the ones an account is bought for.
- HP
- 60
- Stage
- Basic
- Weakness
- Water +20
- Retreat cost
- 1
Attacks
REmber30
Discard a [R] Energy from this Pokémon.
Found in
The short version
Salandit is a Basic Fire-type Pokémon with 60 HP, weak to Water and a retreat cost of 1. It is card 014 of 107 in Eevee Grove, printed at Common, and it turns up in the Eevee pack. 75 cards in the expansion are rarer than this one. The art is by tetsuya koizumi, who has 13 other cards in the game.
It taunts its prey and lures them into narrow, rocky areas where it then sprays them with toxic gas to make them dizzy and take them down.
Illustrated by tetsuya koizumi
Plays well with Salandit10 cards
Salandit is waiting on Fire Energy.
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic