
Druddigon
What it takes to get
One-diamond cards fill the three guaranteed slots at the front of every pack, so you will see this one very quickly and it has no chase rate of its own.
The cards worth the packs in Mega Rising are the ex, full art and crown pulls — those are the ones with a chase rate, and the ones an account is bought for.
- HP
- 110
- Stage
- Basic
- Weakness
- none +20
- Retreat cost
- 2
Attacks
RWCCGiga Claw120
Flip 2 coins. If both of them are tails, this attack does nothing.
Found in
The short version
Druddigon is a Basic Dragon-type Pokémon with 110 HP, weak to none and a retreat cost of 2. It is card 176 of 331 in Mega Rising, printed at Common, and it turns up in the Mega Gyarados pack. 232 cards in the expansion are rarer than this one. The art is by hatachu, who has 8 other cards in the game.
Druddigon are vicious and cunning. They take up residence in nests dug out by other Pokémon, treating the stolen nests as their own lairs.
Illustrated by hatachu
Plays well with Druddigon19 cards
Giga Claw costs 4 — these bring Fire Energy faster than one attachment a turn.
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
MistyUncommonAccelerates Water EnergyChoose 1 of your [W] Pokémon, and flip a coin until you get tails. For each heads, take a [W] Energy from your Energy Zone and attach it to that Pokémon.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
ManaphyUncommonAccelerates Water EnergyChoose 2 of your Benched Pokémon. For each of those Pokémon, take a [W] Energy from your Energy Zone and attach it to that Pokémon.Basic
MantykeRareAccelerates Water EnergyTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
PhioneUncommonAccelerates Water EnergyTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Basic
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
JellicentRareAccelerates Water EnergyIf this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a [W] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Mega Sharpedo exDouble RareAccelerates Water EnergyTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Stage 1
VaporeonRareAccelerates Water EnergyAs often as you like during your turn, you may move a [W] Energy from 1 of your Benched [W] Pokémon to your Active [W] Pokémon.Stage 1
BaxcaliburRareAccelerates Water EnergyOnce during your turn, you may take a [W] Energy from your Energy Zone and attach it to the [W] Pokémon in the Active Spot.Stage 2
SableyeUncommonTake a random Energy from among [G], [R], [W], [L], [P], [F], [D], and [M] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic