
Swampert
What it takes to pull
1 in 113
packs, for this exact card
260
packs to be 90% sure — 4 months
150
Pack Points to just buy it, at 2 free packs a day
28 cards share Rare in this expansion, so the published rate for the rarity is divided 28 ways. How these odds work
That is 4 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 150
- Stage
- Stage 2
- Evolves from
- Marshtomp
- Weakness
- Lightning +20
- Retreat cost
- 3
Attacks
WWWLarge Whirlpool100
Discard a random Energy from among the Energy attached to all Pokémon (both yours and your opponent's).
Found in
The short version
Swampert is a Stage 2 Water-type Pokémon with 150 HP, weak to Lightning and a retreat cost of 3. It is card 035 of 234 in Fantastical Parade, printed at Rare, and it turns up in the Gardevoir pack. It evolves from Marshtomp. 89 cards in the expansion are rarer than this one. Opening for it means about 260 packs to be reasonably sure of one, which at 2 free packs a day is 4 months. The art is by Masakazu Fukuda, who has 44 other cards in the game.
Swampert’s arms are rock-hard. With one swing, they can batter down Swampert’s foes. This Pokémon makes its nest on beautiful beaches.
Illustrated by Masakazu Fukuda
Plays well with Swampert10 cards
Large Whirlpool costs 3 — these bring Water Energy faster than one attachment a turn.
MistyUncommonChoose 1 of your [W] Pokémon, and flip a coin until you get tails. For each heads, take a [W] Energy from your Energy Zone and attach it to that Pokémon.supporter
ManaphyUncommonChoose 2 of your Benched Pokémon. For each of those Pokémon, take a [W] Energy from your Energy Zone and attach it to that Pokémon.Basic
MantykeRareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
PhioneUncommonTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Basic
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
JellicentRareIf this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a [W] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Mega Sharpedo exDouble RareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Stage 1
VaporeonRareAs often as you like during your turn, you may move a [W] Energy from 1 of your Benched [W] Pokémon to your Active [W] Pokémon.Stage 1
BaxcaliburRareOnce during your turn, you may take a [W] Energy from your Energy Zone and attach it to the [W] Pokémon in the Active Spot.Stage 2
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic