
Gouging Fire
What it takes to pull
1 in 49
packs, for this exact card
111
packs to be 90% sure — 8 weeks
150
Pack Points to just buy it, at 2 free packs a day
12 cards share Rare in this expansion, so the published rate for the rarity is divided 12 ways. How these odds work
That is 8 weeks of free packs, for this one card.
Start on an account that already has pulls- HP
- 110
- Stage
- Basic
- Weakness
- none +20
- Retreat cost
- 2
Attacks
RLCScorching Interruption100
Discard 2 Energy from this Pokémon. During your opponent's next turn, this Pokémon takes −30 damage from attacks.
Found in
The short version
Gouging Fire is a Basic Dragon-type Pokémon with 110 HP, weak to none and a retreat cost of 2. It is card 054 of 109 in Paradox Drive, printed at Rare, and it turns up in the Paradox Drive pack. 40 cards in the expansion are rarer than this one. Opening for it means about 111 packs to be reasonably sure of one, which at 2 free packs a day is 8 weeks. The art is by Uninori, who has 6 other cards in the game.
It resembles an eerie Pokémon once shown in a paranormal magazine. That Pokémon was said to be an Entei regenerated from a fossil.
Illustrated by Uninori
Plays well with Gouging Fire17 cards
Scorching Interruption costs 3 — these bring Fire Energy faster than one attachment a turn.
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic
Electric GeneratorUncommonAccelerates Lightning EnergyFlip a coin. If heads, take a [L] Energy from your Energy Zone and attach it to 1 of your Benched [L] Pokémon.item
Electrical CordUncommonAccelerates Lightning EnergyIf the [L] Pokémon this card is attached to is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, move 2 [L] Energy from that Pokémon and attach 1 Energy each to 2 of your Benched Pokémon.tool
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
Lt. SurgeUncommonAccelerates Lightning EnergyMove all [L] Energy from your Benched Pokémon to your Raichu, Electrode, or Electabuzz in the Active Spot.supporter
VolknerUncommonAccelerates Lightning EnergyChoose 1 of your Electivire or Luxray. Attach 2 [L] Energy from your discard pile to that Pokémon.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
PachirisuUncommonAccelerates Lightning EnergyTake a [L] Energy from your Energy Zone and attach it to 1 of your Benched [L] Pokémon.Basic
PichuRareAccelerates Lightning EnergyTake a [L] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
SableyeUncommonTake a random Energy from among [G], [R], [W], [L], [P], [F], [D], and [M] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
The only Gouging Fire card in the game so far.