
Hypno
What it takes to pull
1 in 35
packs, for this exact card
81
packs to be 90% sure — 6 weeks
70
Pack Points to just buy it, at 2 free packs a day
51 cards share Uncommon in this expansion, so the published rate for the rarity is divided 51 ways. How these odds work
That is 6 weeks of free packs, for this one card.
Start on an account that already has pulls- HP
- 110
- Stage
- Stage 1
- Evolves from
- Drowzee
- Weakness
- Darkness +20
- Retreat cost
- 2
Attacks
PPCPsychic60+
This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.
Found in
The short version
Hypno is a Stage 1 Psychic-type Pokémon with 110 HP, weak to Darkness and a retreat cost of 2. It is card 067 of 233 in Ruler of the Skies, printed at Uncommon, and it turns up in the Ruler of the Skies pack. It evolves from Drowzee. 116 cards in the expansion are rarer than this one. Opening for it means about 81 packs to be reasonably sure of one, which at 2 free packs a day is 6 weeks. The art is by Shinji Kanda, who has 9 other cards in the game.
Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.
Illustrated by Shinji Kanda
Plays well with Hypno8 cards
Psychic costs 3 — these bring Psychic Energy faster than one attachment a turn.
FantinaUncommonTake a [P] Energy from your Energy Zone and attach it to each of your Drifblim and Mismagius.supporter
CarbinkUncommonChoose 2 of your Benched Pokémon. For each of those Pokémon, take a [P] Energy from your Energy Zone and attach it to that Pokémon.Basic
UxieUncommonTake a [P] Energy from your Energy Zone and attach it to Mesprit or Azelf.Basic
MismagiusUncommonMove all [P] Energy from this Pokémon to 1 of your Benched Pokémon.Stage 1
GardevoirRareTake 2 [P] Energy from your Energy Zone and attach it to 1 of your Benched [P] Pokémon.Stage 2
GardevoirRareOnce during your turn, you may take 1 [P] Energy from your Energy Zone and attach it to the [P] Pokémon in the Active Spot.Stage 2
Lunala exDouble RareOnce during your turn, you may move all [P] Energy from 1 of your Benched [P] Pokémon to your Active Pokémon.Stage 2
Mega Gardevoir exDouble RareTake 3 [P] Energy from your Energy Zone and attach it to your [P] Pokémon in any way you like.Stage 2