Team Rocket’s Articuno ex
What it takes to pull
1 in 231
packs, for this exact card
531
packs to be 90% sure — 9 months
1,250
Pack Points to just buy it, at 2 free packs a day
6 cards share Special Art Rare in this expansion, so the published rate for the rarity is divided 6 ways. How a special art card odds work
That is 9 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 130
- Stage
- Basic
- Weakness
- Metal +20
- Retreat cost
- 2
Attacks
WCIce Wing40
WWCHailstorm130
This attack also does 20 damage to each of your Benched Pokémon.
Found in
The short version
Team Rocket’s Articuno ex is a Basic Water-type Pokémon with 130 HP, weak to Metal and a retreat cost of 2. It is card 089 of 110 in Team Rocket’s Ambition, printed at Special Art Rare, and it turns up in the Team Rocket pack. 17 cards in the expansion are rarer than this one. Opening for it means about 531 packs to be reasonably sure of one, which at 2 free packs a day is 9 months. The art is by REND, who has 15 other cards in the game.
Illustrated by REND
Plays well with Team Rocket’s Articuno ex10 cards
Hailstorm costs 3 — these bring Water Energy faster than one attachment a turn.
MistyUncommonChoose 1 of your [W] Pokémon, and flip a coin until you get tails. For each heads, take a [W] Energy from your Energy Zone and attach it to that Pokémon.supporter
ManaphyUncommonChoose 2 of your Benched Pokémon. For each of those Pokémon, take a [W] Energy from your Energy Zone and attach it to that Pokémon.Basic
MantykeRareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
PhioneUncommonTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Basic
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
JellicentRareIf this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a [W] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Mega Sharpedo exDouble RareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Stage 1
VaporeonRareAs often as you like during your turn, you may move a [W] Energy from 1 of your Benched [W] Pokémon to your Active [W] Pokémon.Stage 1
BaxcaliburRareOnce during your turn, you may take a [W] Energy from your Energy Zone and attach it to the [W] Pokémon in the Active Spot.Stage 2
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic