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Ranked by damage per turn: the earliest turn an attack can be used, counting evolutions as well as energy, because a Stage 2 costing one energy still needs two turns of evolving first. One energy attaches per turn and one evolution happens per turn, and they run in parallel, so the wait is whichever takes longer.

  • Sableyeaccelerates energy
  • Leafeon exaccelerates energy
  • Lilligantaccelerates energy · 60 on turn 2
  • Serperioraccelerates energy
  • Leafeon90 on turn 2 · 1% of ex
  • Mega Sceptile ex130 on turn 3 · 16% of ex
  • Buzzwole ex120 on turn 3 · 5% of ex
  • Slither Wing120 on turn 3 · 5% of ex
  • Vespiquen120 on turn 3 · 5% of ex
  • Yanmega ex120 on turn 3 · 5% of ex
  • Kartana40 on turn 1
  • Torterra150 on turn 4 · 51% of ex
  • Virizion110 on turn 3 · 1% of ex
  • Masquerain70 on turn 2
  • Sunflora70 on turn 2
  • Gogoat100 on turn 3 · 1% of ex
  • Leavanny100 on turn 3 · 1% of ex
  • Mega Venusaur ex120 on turn 4 · 5% of ex
  • Rillaboom120 on turn 4 · 5% of ex
  • Cherrim60 on turn 2
  • Trevenant60 on turn 2
  • Yanmega60 on turn 2
  • Carnivine30 on turn 1
  • Combee30 on turn 1
  • Scyther30 on turn 1
  • Volbeat30 on turn 1
  • Beedrill ex80 on turn 3

Want the reasoning behind the shortlist? See every type ranked