
Ho-Oh ex
What it takes to pull
1 in 179
packs, for this exact card
410
packs to be 90% sure — 7 months
1,500
Pack Points to just buy it, at 2 free packs a day
2 cards share Immersive Rare in this expansion, so the published rate for the rarity is divided 2 ways. How an immersive card odds work
One of 33 immersive rare cards in the game. See them all, ranked by how hard each is to pull.
That is 7 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 150
- Stage
- Basic
- Weakness
- Lightning +20
- Retreat cost
- 2
Attacks
CCCPhoenix Turbo80
Take a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.
Found in
The short version
Ho-Oh ex is a Basic Fire-type Pokémon with 150 HP, weak to Lightning and a retreat cost of 2. It is card 210 of 241 in Wisdom of Sea and Sky, printed at Immersive Rare, and it turns up in the Ho-Oh pack. 30 cards in the expansion are rarer than this one. Opening for it means about 410 packs to be reasonably sure of one, which at 2 free packs a day is 7 months. The art is by SIE NANAHARA, who has 2 other cards in the game.
Illustrated by SIE NANAHARA
Ho-Oh ex helps these6 of 204
Ho-Oh ex brings Fire Energy faster than one attachment a turn. 204 cards want that; these 6 need it most.
Charizard exDouble RareSteam Artillery costs 5.Take 3 [R] Energy from your Energy Zone and attach it to this Pokémon.Stage 2
Raging BoltRareBaneful Boom costs 5.Discard all Energy from this Pokémon. Knock Out your opponent's Active Pokémon.Basic
Mega Charizard Y exDouble RareCrimson Dive costs 4.This Pokémon also does 50 damage to itself.Stage 2
Charizard exDouble RareCrimson Storm costs 4.Discard 2 [R] Energy from this Pokémon.Stage 2
Alolan GolemRareSuper Zap Cannon costs 4.Discard 2 [L] Energy from this Pokémon.Stage 2
CharizardRareFire Spin costs 4.Discard 2 [R] Energy from this Pokémon.Stage 2