
Magikarp
What it takes to get
One-diamond cards fill the three guaranteed slots at the front of every pack, so you will see this one very quickly and it has no chase rate of its own.
The cards worth the packs in Mega Rising are the ex, full art and crown pulls — those are the ones with a chase rate, and the ones an account is bought for.
- HP
- 30
- Stage
- Basic
- Weakness
- Lightning +20
- Retreat cost
- 1
Attacks
WWCWaterfall Evolution
Put a random card from your deck that evolves from this Pokémon onto this Pokémon to evolve it.
Found in
The short version
Magikarp is a Basic Water-type Pokémon with 30 HP, weak to Lightning and a retreat cost of 1. It is card 050 of 331 in Mega Rising, printed at Common, and it turns up in the Mega Gyarados pack. 232 cards in the expansion are rarer than this one. The art is by Yukiko Baba, who has 37 other cards in the game.
In the distant past, it was somewhat stronger than the horribly weak descendants that exist today.
Illustrated by Yukiko Baba
Plays well with Magikarp10 cards
Waterfall Evolution costs 3 — these bring Water Energy faster than one attachment a turn.
MistyUncommonChoose 1 of your [W] Pokémon, and flip a coin until you get tails. For each heads, take a [W] Energy from your Energy Zone and attach it to that Pokémon.supporter
ManaphyUncommonChoose 2 of your Benched Pokémon. For each of those Pokémon, take a [W] Energy from your Energy Zone and attach it to that Pokémon.Basic
MantykeRareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
PhioneUncommonTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Basic
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
JellicentRareIf this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a [W] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Mega Sharpedo exDouble RareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Stage 1
VaporeonRareAs often as you like during your turn, you may move a [W] Energy from 1 of your Benched [W] Pokémon to your Active [W] Pokémon.Stage 1
BaxcaliburRareOnce during your turn, you may take a [W] Energy from your Energy Zone and attach it to the [W] Pokémon in the Active Spot.Stage 2
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic