
Mega Blaziken ex
What it takes to pull
1 in 268
packs, for this exact card
616
packs to be 90% sure — 10 months
1,500
Pack Points to just buy it, at 2 free packs a day
3 cards share Immersive Rare in this expansion, so the published rate for the rarity is divided 3 ways. How an immersive card odds work
One of 33 immersive rare cards in the game. See them all, ranked by how hard each is to pull.
That is 10 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 210
- Stage
- Stage 2
- Evolves from
- Combusken
- Weakness
- Water +20
- Retreat cost
- 1
Attacks
RRMega Burning120
Discard a [R] Energy from this Pokémon. Your opponent's Active Pokémon is now Burned.
Found in
The short version
Mega Blaziken ex is a Stage 2 Fire-type Pokémon with 210 HP, weak to Water and a retreat cost of 1. It is card 284 of 331 in Mega Rising, printed at Immersive Rare, and it turns up in the Mega Blaziken pack. It evolves from Combusken. 45 cards in the expansion are rarer than this one. Opening for it means about 616 packs to be reasonably sure of one, which at 2 free packs a day is 10 months. The art is by AKIRA EGAWA, who has 39 other cards in the game.
Illustrated by AKIRA EGAWA
Plays well with Mega Blaziken ex10 cards
Mega Blaziken ex is waiting on Fire Energy.
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic