
Wartortle
What it takes to pull
1 in 17
packs, for this exact card
38
packs to be 90% sure — 3 weeks
70
Pack Points to just buy it, at 2 free packs a day
24 cards share Uncommon in this expansion, so the published rate for the rarity is divided 24 ways. How these odds work
That is 3 weeks of free packs, for this one card.
Start on an account that already has pulls- HP
- 90
- Stage
- Stage 1
- Evolves from
- Squirtle
- Weakness
- Lightning +20
- Retreat cost
- 2
Ability and attacks
AbilityShell Shield
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks.
WWCWaterfall60
Found in
The short version
Wartortle is a Stage 1 Water-type Pokémon with 90 HP, weak to Lightning and a retreat cost of 2. It is card 018 of 103 in Crimson Blaze, printed at Uncommon, and it turns up in the Crimson Blaze pack. It evolves from Squirtle. 47 cards in the expansion are rarer than this one. Opening for it means about 38 packs to be reasonably sure of one, which at 2 free packs a day is 3 weeks. The art is by Taiga Kasai, who has 45 other cards in the game.
It cleverly controls its furry ears and tail to maintain its balance while swimming.
Illustrated by Taiga Kasai
Plays well with Wartortle10 cards
Waterfall costs 3 — these bring Water Energy faster than one attachment a turn.
MistyUncommonChoose 1 of your [W] Pokémon, and flip a coin until you get tails. For each heads, take a [W] Energy from your Energy Zone and attach it to that Pokémon.supporter
ManaphyUncommonChoose 2 of your Benched Pokémon. For each of those Pokémon, take a [W] Energy from your Energy Zone and attach it to that Pokémon.Basic
MantykeRareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
PhioneUncommonTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Basic
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
JellicentRareIf this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a [W] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Mega Sharpedo exDouble RareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Stage 1
VaporeonRareAs often as you like during your turn, you may move a [W] Energy from 1 of your Benched [W] Pokémon to your Active [W] Pokémon.Stage 1
BaxcaliburRareOnce during your turn, you may take a [W] Energy from your Energy Zone and attach it to the [W] Pokémon in the Active Spot.Stage 2
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic