
Arcanine
What it takes to pull
1 in 170
packs, for this exact card
390
packs to be 90% sure — 7 months
150
Pack Points to just buy it, at 2 free packs a day
42 cards share Rare in this expansion, so the published rate for the rarity is divided 42 ways. How these odds work
That is 7 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 130
- Stage
- Stage 1
- Evolves from
- Growlithe
- Weakness
- Water +20
- Retreat cost
- 2
Attacks
RRCHeat Tackle100
This Pokémon also does 20 damage to itself.
Found in
The short version
Arcanine is a Stage 1 Fire-type Pokémon with 130 HP, weak to Water and a retreat cost of 2. It is card 040 of 286 in Genetic Apex, printed at Rare, and it turns up in the Pikachu pack. It evolves from Growlithe. 75 cards in the expansion are rarer than this one. Opening for it means about 390 packs to be reasonably sure of one, which at 2 free packs a day is 7 months. The art is by kodama, who has 35 other cards in the game.
An ancient picture scroll shows that people were captivated by its movement as it ran through prairies.
Illustrated by kodama
Plays well with Arcanine10 cards
Heat Tackle costs 3 — these bring Fire Energy faster than one attachment a turn.
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic