
Arcanine
What it takes to pull
1 in 279
packs, for this exact card
643
packs to be 90% sure — 11 months
1,000
Pack Points to just buy it, at 2 free packs a day
10 cards share Shiny in this expansion, so the published rate for the rarity is divided 10 ways. How a shiny card odds work
That is 11 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 130
- Stage
- Stage 1
- Evolves from
- Growlithe
- Weakness
- Water +20
- Retreat cost
- 2
Attacks
RRCHeat Tackle100
This Pokémon also does 20 damage to itself.
Found in
The short version
Arcanine is a Stage 1 Fire-type Pokémon with 130 HP, weak to Water and a retreat cost of 2. It is card 090 of 103 in Extradimensional Crisis, printed at Shiny, and it turns up in the Extradimensional pack. It evolves from Growlithe. 5 cards in the expansion are rarer than this one. Opening for it means about 643 packs to be reasonably sure of one, which at 2 free packs a day is 11 months. The art is by Saya Tsuruta, who has 38 other cards in the game.
An ancient picture scroll shows that people were captivated by its movement as it ran through prairies.
Illustrated by Saya Tsuruta
Plays well with Arcanine10 cards
Heat Tackle costs 3 — these bring Fire Energy faster than one attachment a turn.
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic