Pack odds / shiny card
shiny card odds
Alternate colour versions of familiar Pokémon. You will see one in about 1 in 28 packs. Half of players open 20 packs before that happens — 10 days if you only open the free ones.
Alternate colour versions of familiar Pokémon.
Your chance in one pack
1 in 28
3.6% per pack
Half of players get one by
20 packs
10 days of free packs
One in ten still needs
64 packs
5 weeks of free packs
Two free packs a day is the base rate. Daily missions hand out hourglasses on top, so an active player gets there sooner than the figures above.
Skipping the wait by buying 20 packs with Poké Gold would cost about $17.
There is a guaranteed way
Every pack gives 5 Pack Points, and 200 packs is enough to simply buy a shiny card outright. That is more packs than the 20 a coin flip needs — but it always works, and luck does not.
That is a short wait. You do not need to buy anything for this one — open your free packs and you will get there. Guides that speed it up
Every rarity, side by side
| What you want | Chance per pack | Half get one by | Free-pack wait |
|---|---|---|---|
| ex card ◆◆◆◆ | 1 in 12 | 9 packs | 5 days |
| full art card ★ | 1 in 8 | 6 packs | 3 days |
| special art card ★★ | 1 in 39 | 27 packs | 14 days |
| immersive card ★★★ | 1 in 89 | 62 packs | 4 weeks |
| shiny card ✦ | 1 in 28 | 20 packs | 10 days |
| double shiny card ✦✦ | 1 in 60 | 42 packs | 3 weeks |
| crown rare ♛ | 1 in 483 | 335 packs | 6 months |
How this is worked out
Every pack has five cards. The first three are always the most common kind, so only the last two can surprise you. Those two are rolled separately, which is why your real chance is a little better than any single slot suggests.
One pack in two thousand is a Rare Pack, where all five cards are good ones. That is rare enough to ignore day to day, but over hundreds of packs it matters, so it is included here.
“Half of players get one by” is the point where fifty out of a hundred people have finally seen one. It is not a promise. Half of players are still waiting past it, and the unluckiest tenth wait more than three times as long. That gap is the part everyone underestimates.
Free packs come at 2 a day, and that is the floor rather than the average — daily missions hand out hourglasses that shorten the timer, so an active player opens more than that. Buying a pack outright costs 6 Poké Gold. Every pack also gives 5 Pack Points, and enough points buys any card you choose — the slow route that always works.
See the actual cards
Odds tell you how long. The card list tells you what you are waiting for — every card in the game, ranked by its real chance per pack, worst first.
Rates come from the game’s Offering Rates screen, checked on 2026-08-23. Rare Pack figures are from Everyday Wonders; that part of the table is built from each set’s own card list, so it shifts a little between expansions.