
Magmortar
What it takes to pull
1 in 97
packs, for this exact card
223
packs to be 90% sure — 4 months
150
Pack Points to just buy it, at 2 free packs a day
24 cards share Rare in this expansion, so the published rate for the rarity is divided 24 ways. How these odds work
That is 4 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 130
- Stage
- Stage 1
- Evolves from
- Magmar
- Weakness
- Water +20
- Retreat cost
- 3
Attacks
RRRRBursting Inferno100
Your opponent's Active Pokémon is now Burned.
Found in
The short version
Magmortar is a Stage 1 Fire-type Pokémon with 130 HP, weak to Water and a retreat cost of 3. It is card 024 of 207 in Space-Time Smackdown, printed at Rare, and it turns up in the Palkia pack. It evolves from Magmar. 62 cards in the expansion are rarer than this one. Opening for it means about 223 packs to be reasonably sure of one, which at 2 free packs a day is 4 months. The art is by KEIICHIRO ITO, who has 16 other cards in the game.
When Magmortar inhales deeply, the fire burning in its belly intensifies, rising in temperature to over 3,600 degrees Fahrenheit.
Illustrated by KEIICHIRO ITO
Plays well with Magmortar10 cards
Bursting Inferno costs 4 — these bring Fire Energy faster than one attachment a turn.
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
CharmeleonUncommonOnce during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.Stage 1
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic