
Blastoise
What it takes to pull
1 in 559
packs, for this exact card
1,285
packs to be 90% sure — 1.8 years
1,000
Pack Points to just buy it, at 2 free packs a day
20 cards share Shiny in this expansion, so the published rate for the rarity is divided 20 ways. How a shiny card odds work
That is 1.8 years of free packs, for this one card.
Start on an account that already has pulls- HP
- 150
- Stage
- Stage 2
- Evolves from
- Wartortle
- Weakness
- Lightning +20
- Retreat cost
- 3
Attacks
WWCHydro Pump80+
If this Pokémon has at least 2 extra [W] Energy attached, this attack does 60 more damage.
Found in
The short version
Blastoise is a Stage 2 Water-type Pokémon with 150 HP, weak to Lightning and a retreat cost of 3. It is card 217 of 239 in Celestial Guardians, printed at Shiny, and it turns up in the Lunala pack. It evolves from Wartortle. 10 cards in the expansion are rarer than this one. Opening for it means about 1,285 packs to be reasonably sure of one, which at 2 free packs a day is 1.8 years. The art is by Nisota Niso, who has 17 other cards in the game.
It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell.
Illustrated by Nisota Niso
Plays well with Blastoise10 cards
Hydro Pump costs 3 — these bring Water Energy faster than one attachment a turn.
MistyUncommonChoose 1 of your [W] Pokémon, and flip a coin until you get tails. For each heads, take a [W] Energy from your Energy Zone and attach it to that Pokémon.supporter
ManaphyUncommonChoose 2 of your Benched Pokémon. For each of those Pokémon, take a [W] Energy from your Energy Zone and attach it to that Pokémon.Basic
MantykeRareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
PhioneUncommonTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Basic
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
JellicentRareIf this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a [W] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Mega Sharpedo exDouble RareTake a [W] Energy from your Energy Zone and attach it to 1 of your Benched [W] Pokémon.Stage 1
VaporeonRareAs often as you like during your turn, you may move a [W] Energy from 1 of your Benched [W] Pokémon to your Active [W] Pokémon.Stage 1
BaxcaliburRareOnce during your turn, you may take a [W] Energy from your Energy Zone and attach it to the [W] Pokémon in the Active Spot.Stage 2
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic