
Buzzwole ex
What it takes to pull
1 in 89
packs, for this exact card
205
packs to be 90% sure — 3 months
1,500
Pack Points to just buy it, at 2 free packs a day
1 card share Immersive Rare in this expansion, so the published rate for the rarity is divided 1 ways. How an immersive card odds work
One of 33 immersive rare cards in the game. See them all, ranked by how hard each is to pull.
That is 3 months of free packs, for this one card.
Start on an account that already has pulls- HP
- 140
- Stage
- Basic
- Weakness
- Fire +20
- Retreat cost
- 2
Attacks
CCPunch30
GGCBig Beat120
During your next turn, this Pokémon can't use Big Beat.
Found in
The short version
Buzzwole ex is a Basic Grass-type Pokémon with 140 HP, weak to Fire and a retreat cost of 2. It is card 088 of 103 in Extradimensional Crisis, printed at Immersive Rare, and it turns up in the Extradimensional pack. 15 cards in the expansion are rarer than this one. Opening for it means about 205 packs to be reasonably sure of one, which at 2 free packs a day is 3 months. The art is by akagi, who has 13 other cards in the game.
Illustrated by akagi
Plays well with Buzzwole ex3 cards
Big Beat costs 3 — these bring Grass Energy faster than one attachment a turn.
Leafeon exDouble RareOnce during your turn, if this Pokémon is in the Active Spot, you may take a [G] Energy from your Energy Zone and attach it to 1 of your [G] Pokémon.Stage 1
LilligantUncommonTake a [G] Energy from your Energy Zone and attach it to 1 of your Benched [G] Pokémon.Stage 1
SerperiorRareEach [G] Energy attached to your [G] Pokémon provides 2 [G] Energy. This effect doesn't stack.Stage 2