
Charmeleon
What it takes to get
One-diamond cards fill the three guaranteed slots at the front of every pack, so you will see this one very quickly and it has no chase rate of its own.
The cards worth the packs in Promo B are the ex, full art and crown pulls — those are the ones with a chase rate, and the ones an account is bought for.
- HP
- 80
- Stage
- Stage 1
- Evolves from
- Charmander
- Weakness
- Water +20
- Retreat cost
- 2
Ability and attacks
AbilityIgnition
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.
RRCSteady Firebreathing50
Found in
The short version
Charmeleon is a Stage 1 Fire-type Pokémon with 80 HP, weak to Water and a retreat cost of 2. It is card 020 of 94 in Promo B, printed at Common, and it turns up in the B Series Vol. 3 pack. It evolves from Charmander. 61 cards in the expansion are rarer than this one. The art is by Shiburingaru, who has 8 other cards in the game.
If it becomes agitated during battle, it spouts intense flames, incinerating its surroundings.
Illustrated by Shiburingaru
Plays well with Charmeleon8 cards
Steady Firebreathing costs 3 — these bring Fire Energy faster than one attachment a turn.
Flame PatchUncommonAttach a [R] Energy from your discard pile to your Active [R] Pokémon.item
KiaweUncommonChoose 1 of your Alolan Marowak or Turtonator. Take 2 [R] Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.supporter
Hearthflame Mask OgerponRareFlip a coin. If heads, take 2 [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Basic
MagbyRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon.Basic
Moltres exDouble RareFlip 3 coins. Take an amount of [R] Energy from your Energy Zone equal to the number of heads and attach it to your Benched [R] Pokémon in any way you like.Basic
Elemental SwitchUncommonMove a [R], [W], or [L] Energy from 1 of your Benched Pokémon to your Active Pokémon.item
FlareonRareTake a [R] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.Stage 1
Ho-Oh exDouble RareTake a [R], [W], and [L] Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like.Basic
Charmeleon helps these6 of 58
Charmeleon brings Fire Energy faster than one attachment a turn. 58 cards want that; these 6 need it most.
MoltresRareSky Attack costs 4.Flip a coin. If tails, this attack does nothing.Basic
RayquazaRareDragon Impact costs 4.Discard 2 random Energy from this Pokémon.Basic
CentiskorchUncommonFire Blast costs 4.Discard a [R] Energy from this Pokémon.Stage 1- Team Rocket’s Moltres exTeam Rocket’s Moltres exDouble RareNetherwing costs 4.Flip 3 coins. For each heads, produce a [R] Energy from your Energy Zone and attach it to this Pokémon. Discard a [R] Energy from this Pokémon.Basic
DruddigonCommonGiga Claw costs 4.Flip 2 coins. If both of them are tails, this attack does nothing.Basic
EnteiRareStrong Flare costs 4.Flip a coin. If tails, discard 2 random Energy from this Pokémon.Basic